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As computer games become more complex and gamers’ expectations rise, game system design becomes more important. Game system designers create the rules and balance of a game, the attributes of its characters, much of the data, and the principles of how AI, weapons, and objects work. Introduction to Game System Design is the first comprehensive guide to this important discipline, written by leading game designer and coach Dax Gazaway. This book is aimed at anyone who is taking their first steps in this profession, including those with no experience. Whether you’re a first-year student, an indie developer using Unreal or Unity, or just a gamer trying to really understand modern games, Dax will help you learn exactly what you need to know.